suggested+reading+21

====**Coming off of the discussion about [|digital collaborations in teaching], how can (studying) the production of software/digital games/apps inform both pedagogy and research? Should collaborative design and production be an integral part of DH curriculum?**====


 * HASTAC Scholars Discussions:**

Making Invisible Learning Visible This forum explores key questions related to the impact of technology on learning. Framing our discussion will be the findings of the Visible Knowledge Project, a collaborative effort by more than 70 faculty from 22 institutions who not only experimented with incorporating new media technologies into their classrooms, but also drew on the scholarship of teaching and learning in order to document and reflect on their experiences.

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